Several modules in the game contains RougeLike elements, such as random maps, upgrade abilities, weather, NPCs and more. We have randomized the combination of various elements to give players a different game experience in each match.
Random Maps
Unpredictable weather
Numerous Random Events
Variety and Randomly
The type and location of various elements in game map, as well as the scene terrain, need to follow the logic of preset rules when they were generated. The weather of each game will also be unpredictable , including but not limited to rain, gale, snow, etc. Different weather will correspond to different special effects.
Some NPCs will appear in game maps, interact with them to obtain different buffs, once the NPC has interacted with the player, it will disappear directly. The props in the map, which are also generated randomly, include faith (experience sphere) and weapons,They will be generated at random locations for players to pick up. Each match could be different , perhaps smash, perhaps everyone comes with displacement skills, perhaps Battle Royale, GOG has designed a variety of different experiences to play.